Rigor before narrative.
The science comes first. Design serves the material, it never distorts it. Accuracy isn't decoration; it's the product.
I build experiences that translate findings into something people are meant to feel, explore, and keep.
Three principles guide every decision, in code, design, and the way I talk about the material.
The science comes first. Design serves the material, it never distorts it. Accuracy isn't decoration; it's the product.
Data becomes memorable when the experience earns attention through craft, not tricks. Respect the material and the reader, and they stay.
A child and a professor need different entry points to the same truth. Good vessels bend without breaking the content.
From data, facts and concerns emerge digital stories that create closeness and prompt action. Schmidlin Studio works for organisations with a scientific, educational, ecological or societal mission. Complexity becomes tangible without being flattened.
A species, a phenomenon, a person. A page that listens rather than explains, and leaves an invitation at the end.
Tools that do not explain a topic but make it explorable. A person turns the dial, the system answers, understanding builds on its own.
Charts and maps that shift how data is seen. Sliders, comparisons, live sources. The provenance stays visible.
A whole platform with tools, content and pathways. Many experiences under one roof, strict architecture, gentle handling.
Studies and datasets prepared for people who actually want to listen. Not simplified, but made comprehensible.
Two or three hours of honest sparring on what exists, what is wanted, and which formats could carry it. A concrete recommendation at the end, even if no project follows.
Not a portfolio, a working notebook. Different tracks: design studies, compasses, mechanical prototypes, previews from ongoing projects. Some things finished, much in progress, some quietly discarded. You're welcome to linger.
A snippet from Descienced. A grey wolf next to five animals, by scale and by numbers. Pick a partner, switch the view.
Each one explores a different way to make science feel like a place you want to stay.
Precision for astrophotographers.
Telescope and camera compatibility, exposure, light pollution, sky quality. The tools I wanted for long nights under clear skies, built to be honest about the numbers.
Boom-bap tribute to human wisdom.
27 tracks translate philosophy, science and history into rhythm and sound, with fullscreen karaoke, a live visualizer, and a section for voices too often unheard.
Messages before the silence.
An audio experience of select species we are likely to lose. The tracks are told from the animal's first-person perspective. A final cry before the species falls silent.
Science, comparable.
A multi-dimensional platform that puts scales, theories and technologies side by side, tuned for three cognitive levels, from curious child to working researcher.
One person, two tracks. As president and developer of the Kentainment association, I build openly accessible, grant-funded formats for science communication. As an independent practitioner, I take on commissioned work that makes complex matters tangible for a specific organisation or product.
For research institutions, educational organisations, NGOs and foundations who want their content to become an experience.
Translating complex subject matter into experiential visualisations and graphics, for studios, researchers with their own mandate, initiatives and independents who want to make their data tangible.
A clear line stays between the tracks. What connects them is the person behind, the workshop, and the same craft.
Built solo, but not alone. Three anchors stand alongside the work.
Led by Peter Schmidlin, Switzerland. 25 years of marketing and communications around data-near product development, across B2B, B2C and C2C. Former co-founder and chairman of a cleantech startup at Technopark Luzern.
Founder of the non-profit association Kentainment. The studio runs the association's platforms and works independently for external organisations. The two roles stay separate: the association initiates and funds, the studio delivers.
Focus areas: science, education, nature and animal protection.
Kentainment is the non-profit association I founded so new ways of communicating scientific knowledge can be funded, governed, and trusted. A vessel, not a product, that holds every project above and the ones still to come.
kentainment.comPartnerships, research collaborations, or a concrete idea you'd like to build. Reach out directly.